Alpha Blend Mode Test Animated Colors Cube Animated Morph Cube

Information and Downloads

glTF information extracted with gltf-transform.

USDZ verification and preview image created with usdchecker and usdrecord.

USD Viewer by Needle

Generator Khronos glTF Blender I/O v4.2.57
Copyright CC0: This work has been marked as dedicated to the public domain. Model by Ed Mackey.
Source KhronosGroup/glTF-Sample-Assets
File size 14.83 kB

Description

This asset is part of the KhronosGroup/glTF-Sample-Assets asset repository.

Description sourceAsset source

Animated Colors Cube

Tags

extension, testing

Extensions Used

  • KHR_animation_pointer

Summary

This model demonstrates animating a base color with KHR_animation_pointer.

Operations

Screenshot

screenshot

Description

This model tests the KHR_animation_pointer extension's effect on the baseColorFactor of a material. When animated, the top cube should rotate above other colored cubes, and change its own color to match the cubes below.

This model was created in Blender 4.2.0 by placing keyframes for a material's default base color and using the "Push Down Action" button in the NLA Track Editor. The glTF export settings were configured with "Animation Mode" set to "NLA Tracks" and with a checkmark placed on "Animation Pointer (experimental)".

Possible Problems

  • If the top cube moves but stays red the entire time, it may indicate that KHR_animation_pointer is not supported in your renderer.

  • If the color changes become out-of-sync with the physical motion of the cube, it may indicate that the various animation tracks are not being driven by the same clock. The movement is defined for the [0, 3] range while colors are defined for the [0, 2.5] range. This checks that the last color keyframe remains active until the movement track is complete. A similar test exists in the BoxAnimated sample without any animation pointers.

Legal

© 2024, Public. CC0 1.0 Universal

  • Ed Mackey for Everything