Information and Downloads
| Generator | Khronos glTF Blender I/O v3.6.27 |
|---|---|
| Copyright | CC0 http://creativecommons.org/publicdomain/zero/1.0/. Model and texture created by Eric Chadwick. |
| Source | KhronosGroup/glTF-Sample-Assets |
| File size | 236.45 kB |
Source glTF Source asset from
KhronosGroup/glTF-Sample-Assets
three r185 Converted with upstream three.js 0.185.0
Needle Converted with Needle Engine 5.1.2 USDZExporter
Blender 5.1 Converted with Blender 5.1.2
Adobe glTF Converted with OpenUSD 26.05 and Adobe glTF file-format plugin 2026.03
GUC Converted with GUC 0.5
Description
Anisotropy Disc Test
Tags
Extensions Used
- KHR_materials_anisotropy
Summary
This model tests the texturemap for KHR_materials_anisotropy.
Operations
- Display in SampleViewer
- Download GLB
- Model Directory
Screenshot
Screenshot from glTF Sample Viewer with the environment Pisa.
Description
This model tests the main texturemap for KHR_materials_anisotropy. It has the following features:
An array of base material roughness values are tested with the same texturemap each time.
The upper-left quadrant tests a disc-shaped anisotropic pattern at a strength of about 3%.
The upper-right quadrant tests a disc-shaped anisotropic pattern at a strength of about 10%.
The lower-right quadrant tests a disc-shaped anisotropic pattern at a full strength.
The lower-left quadrant tests a disc-shaped anisotropic pattern with a gradient strength, starting at zero around the edges and increasing to full strength in the center.
Per the anisotropy specification, anisotropic strength increases the material's roughness along a particular direction. Therefore, zero base roughness with full-strength anisotropy displays the most pronounced result. Full 1.0 base roughness cannot increase more, and does not show any effects from anisotropy.
Legal
© 2023, Public. CC0 1.0 Universal
- Eric Chadwick for Everything