Information and Downloads
- textures 8
- cameras 8
- generator babylon.js glTF exporter for 3dsmax 2020 v20200721.1
- copyright Public domain (CC0). Toy car model created by Guido Odendahl. Materials edited by Eric Chadwick.
- source glTF-Sample-Models
- KHR_texture_transform
- KHR_materials_clearcoat
- KHR_materials_transmission
- KHR_materials_sheen
- fileSize 5.55 MB
- Download GLB Source Asset from
glTF-Sample-Models - Open in USD Web Viewer Download USDZ Converted with three.js
r154, Needle Fork - Open in USD Web Viewer Download USDZ Converted with Blender 3.6
- Open in USD Web Viewer Download USDZ Converted with Omniverse Kit 105.0
Description
Toy Car
Screenshot
Above: Screenshot using Camera002 in Babylon.js Sandbox.
Description
This model demonstrates the usage of KHR_materials_sheen, KHR_materials_transmission and KHR_materials_clearcoat.
This model also includes eight sample cameras, featuring different angles on the car and its materials. In software packages that represent camera locations with 3D markers, it may be beneficial to reduce the size of these markers, as marker size is not specified in glTF.
License Information
Toy car model created by Guido Odendahl. Materials adjusted by Eric Chadwick. Public domain (CC0).