Information and Downloads
| Generator | HS glTF exporter for 3dsmax 1.50d ([email protected]) |
|---|---|
| Copyright | © 2024 Darmstadt Graphics Group GmbH, CC BY 4.0 International, created by Eric Chadwick. |
| Source | KhronosGroup/glTF-Sample-Assets |
| File size | 7.61 MB |
Source glTF Source asset from
KhronosGroup/glTF-Sample-Assets
three r185 Converted with upstream three.js 0.185.0
Needle Converted with Needle Engine 5.1.2 USDZExporter
Adobe glTF Converted with OpenUSD 26.05 and Adobe glTF file-format plugin 2026.03
GUC Converted with GUC 0.5
Description
AnimationPointerUVs
Tags
Extensions
Required
- KHR_materials_unlit
- KHR_lights_punctual
Used
- KHR_materials_transmission
- KHR_materials_volume
- KHR_materials_specular
- KHR_materials_sheen
- KHR_materials_clearcoat
- KHR_texture_transform
- KHR_animation_pointer
- KHR_materials_anisotropy
- KHR_materials_iridescence
- KHR_materials_diffuse_transmission
- KHR_materials_unlit
- KHR_lights_punctual
Summary
This model tests UV transform animations with KHR_animation_pointer.
Operations
- Display in SampleViewer
- Download GLB
- Model Directory
Screenshot
Screenshot from Babylon.js Sandbox
Description
This model tests UV transform animations with KHR_animation_pointer for position, scale, and rotation for each of the currently available texture slots:
baseColorTextureemissiveTextureocclusionTexturemetallicRoughnessTexturenormalTextureanisotropyTexturefrom KHR_materials_anisotropyclearcoatTexturefrom KHR_materials_clearcoatclearcoatRoughnessTexturefrom KHR_materials_clearcoatclearcoatNormalTexturefrom KHR_materials_clearcoatdiffuseTransmissionColorTexturefrom KHR_materials_diffuse_transmissiondiffuseTransmissionTexturefrom KHR_materials_diffuse_transmissioniridescenceTexturefrom KHR_materials_iridescenceiridescenceThicknessTexturefrom KHR_materials_iridescencesheenColorTexturefrom KHR_materials_sheensheenRoughnessTexturefrom KHR_materials_sheenspecularColorTexturefrom KHR_materials_specularspecularTexturefrom KHR_materials_speculartransmissionTexturefrom KHR_materials_transmissionthicknessTexturefrom KHR_materials_volume
Each material contains a "control" texture which is not animated, to test that only the desired texture is being animated instead of all textures in the material.
Each texture includes a text label for easier verification of which are animated versus static.
Animation of KHR_materials_anisotropy
A directional light has been added behind the assets to provide back lighting for the diffuse transmission extension.
Cameras are provided for views of each extension or property type.
The asset was created in 3ds Max 2024, and exported with the HS glTF Exporter. Textures were generated with Filter Forge.
Legal
© 2024, Darmstadt Graphics Group GmbH. CC BY 4.0 International
- Eric Chadwick for 3D asset and textures