Information and Downloads
| Generator | Godot Engine v4.6.dev.custom_build |
|---|---|
| Copyright | 2025 The Khronos Group |
| Source | KhronosGroup/glTF-Sample-Assets |
| File size | 2.87 kB |
Has special data
Source glTF Source asset from
KhronosGroup/glTF-Sample-Assets
three r185 Converted with upstream three.js 0.185.0
Needle Converted with Needle Engine 5.1.2 USDZExporter
Adobe glTF Converted with OpenUSD 26.05 and Adobe glTF file-format plugin 2026.03
Description
LightVisibility
Tags
Extensions
Required
- KHR_lights_punctual
- KHR_node_visibility
Used
- KHR_animation_pointer
- KHR_lights_punctual
- KHR_node_visibility
Summary
This model demonstrates the KHR_node_visibility extension and its interaction with KHR_animation_pointer.
Operations
- Display in SampleViewer
- Download GLB
- Model Directory
This model demonstrates the KHR_node_visibility extension and its interaction with KHR_animation_pointer.
If your implementation shows either of the red spotlights, it is not compliant with
KHR_node_visibility.If your implementation does not have the blue spotlight hiding and showing every 0.5 seconds, either the animation is not playing, or it does not support using
KHR_animation_pointerto animate theKHR_node_visibilityvisible property.
Animated screenshot of the test model in action:

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